(Worth 15% of your grade; due on November 26)
Overview
This semester, we have explored a variety of topics related to the field of digital writing, and our readings have introduced us to numerous concepts that you may not have encountered before. For this assignment, you will create a short instructional comic that (a) illustrates a specific concept taken from one of our reading assignments, or (b) provides “how to” advice for using one of these concepts to become a better digital communicator.
Selecting a Topic
The following topics, taken from our reading assignments, are all “pre-approved”:
- Attentional blink
- Cocktail party effect
- Collective intelligence
- Connective writing
- Continuous partial attention
- Crap detection
- Crowdsourcing
- Curation
- Dataveillance
- Distributed computation
- Disintermediation
- Dunbar number
- Echo chamber effect
- Flash mobs
- Folksonomy
- Google juice
- Group-forming networks
- Infotention
- Long tail phenomenon
- Magical Number Seven
- Meme
- Metacognition
- Metcalfe’s law
- Microdecisions
- Mirror neurons
- Neuroplasticity
- Pareto distributions
- Playbor
- Pomodoro technique
- Power law of participation
- Prosumerism
- Reciprocity
- Selective inattention
- Social capital
- Six degrees of separation
- Technological determinism
- Tragedy of the commons
If you would like to focus on another concept from our readings, that’s great. As long as you can demonstrate a strong connection between your idea and one of the texts we have studied this semester, you will have my blessing. On Wednesday, October 31, you should come to class with a list of four topics (in ranked order) that you would be willing to pursue for this project. I will compile everyone’s choices and announce the final assignments later that day.
Creating Your Comic
To create our comics, we will use a software program called Comic Life, which is available for Mac and PC. You may purchase the software if you choose, but the 30-day free trial should be sufficient for this project. As you create your comic, you can draw on Comic Life’s library of pre-designed templates, or you can build your comic from scratch. However, the one thing that is not included in Comic Life is images, so you will need to take photographs, create original artwork, download images shared with a Creative Commons license, or design characters using Pixton. (We will discuss how to do each of these things in class.) You will then combine these images with a script you have written to create your finished comic. Your comic can be funny or serious, and your artwork can be simple or sophisticated, but the final product must be instructional — it must help your readers understand a complex concept or apply that concept to their digital writing processes.
The length of your finished comic will depend on the size of images you create and the page layout you select, but generally speaking, your comic should be 3–4 pages long. (Comics that make use of half- or full-page images might be longer.) There is no minimum word-count requirement for this assignment, but your comic should include a substantive written component. (In other words, it shouldn’t consist solely of pictures.)
Submitting Your Comic
Your comic is due before you come to class on November 26. To submit your comic, create a folder in your Dropbox titled “Full Name Instructional Comic” (e.g., my folder would be called “Quinn Warnick Instructional Comic), place your Comic Life file and a PDF version of your comic in the folder, and share the folder with email hidden; JavaScript is required. In addition, bring one printed copy of your comic (in color, if possible) to class that day.
Evaluation Criteria
I will evaluate your instructional comic using the following criteria:
- Content: Does the comic contain a thorough, accurate explanation of the chosen concept? Does the comic successfully connect this concept to the field of digital writing and/or provide sound advice for helping readers incorporate this concept into their writing practices?
- Originality: Does the comic offer a unique perspective on its subject? Has the creator attempted to do something new and different?
- Multimodality: Does the comic effectively blend written words with images? Do the words and the images support one another, rather than detract from one another?
- Citations: Does the comic (or an attached Works Cited page) acknowledge all external sources for both text and images?
- Correctness: Does the comic adhere to the conventions of standard written English (i.e., spelling, punctuation, grammar)? Does the comic follow the conventions for the genre of comics (e.g., speech bubbles, sequencing)?